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  1. #11
    Join Date
    Feb 2011
    Location
    Closing in on your position
    Posts
    7,056

    Re: the grapnal boost in Arkham 3

    Quote Originally Posted by lestat_cv View Post
    Let's go back to the main topic? The Grapple Boost is actually a subject that I was thinking while playing, it becomes very easy to move, much faster, which almost seems appealing, so I avoid using because using this feature ends up reducing the duration of game.
    Note: I Play on PC

    Therefore, in Arkham 3, I hope there is a meter, exactly, a fuel gauge / resistance / pressure or anything we have to reload the grapple boost from time to time so that we can use again, need not be a place to go and recharge just stop on a roof, see the animated Batman reloading the cartridge / fuel / piece of cable / decreasing the pressure and return to use this feature if the player does not want to stop in the roof to recharge, it just uses the normal Grapple.

    Is a good idea?
    That idea isnt good because it isnt par to Batman's Standards. He always has top of the line equipment. Its like when people suggested that since the Detective Mode is used so much they should have a timer on it. It wouldn't be what Batman uses because he would have a better battery for that because hes Batman. You get what I mean?
    "People think it's an obsession. A compulsion. As if there were an irresistible impulse to act. It's never been like that. I chose this life. I know what I'm doing. And on any given day, I could stop doing it. Today, however, isn't that day. And tomorrow won't be either" ~ Batman

  2. #12
    Join Date
    Dec 2011
    Posts
    307

    Re: the grapnal boost in Arkham 3

    I know it. But we have a good argument for it in the next game. That probably (hopefully) going to happen in Gotham, as Gotham is very large, much larger than Arkham City wear / recharge equipment is higher, is an argument that can be used. I actually found the grapnel Boost appealing.

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