Can Anyone tell us what the GPU load with sli or dedicated physx active, Before Patch was around 50%
Can Anyone tell us what the GPU load with sli or dedicated physx active, Before Patch was around 50%
patch is 135.2mb on steam reportedly.
OK, I have made a rather good little movie -- if I say so myself -- of about 1 minute of fighting in Story Mode, with the health/armor display only intermittent. it's worth looking at in its entirety so I'm uploading it to YouTube (it's 18.9 MB) and will edit this post with a link to the movie when it's finished uploading. I'd be interested to know what you think.
Edit: OK, here it is, my little combat demo that shows the intermittent appearances of the health/armor display. Enjoy.
http://www.youtube.com/watch?v=NWHtl...ature=youtu.be
I think the display only pops in when Bats has been hit, by a bullet or other weapon/blow. As I say, this may be by design but I'm sure it was not the case pre-patch.
Last edited by Bahger; 03-19-2012 at 07:57 PM.
Sadly enough, I've held off on playing this game since it first released, because I've been waiting for a performance patch. I haven't had save issues yet. I've just been wanting to be able to run the game how it's meant to run with PhysX on and with DX11 on. I guess this patch really isn't for me. Here's to hoping that RockSteady has been working on performance fixes as well.
However, I appreciate this new patch and your support SarahMay.
It's up. Here you go.
Found the root for the problems I have after the newest patch. Running with DX 11 and all that on max. But if I have PhysX on High or Normal then i get 4 FPS while in gameplay.
Off with PhysX I have 60 FPS, with some loading issues while flying in to a new part of Arkham City or I minimalize the game and go into the game agian then I also get 4 FPS
It improved some performance, but PhysX in this game is all I want!
Last edited by Toman85; 03-19-2012 at 08:01 PM.