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  1. #41

    Re: PC Patch : STEAM Live

    Can Anyone tell us what the GPU load with sli or dedicated physx active, Before Patch was around 50%

  2. #42
    Join Date
    Feb 2011
    Location
    London
    Posts
    2,373

    Re: PC Patch : STEAM Live

    Quote Originally Posted by Meganubis View Post
    Can Anyone tell us what the GPU load with sli or dedicated physx active, Before Patch was around 50%
    Sadly I can't as I'm working from home on a crummy old laptop, if you don't hear on here tonight ping me a DM and I'll see if I can find out tomorrow.

    SarahMay

  3. #43
    Join Date
    Dec 2011
    Posts
    333

    Re: PC Patch : STEAM Live

    patch is 135.2mb on steam reportedly.

  4. #44

    Re: PC Patch : STEAM Live

    OK, I have made a rather good little movie -- if I say so myself -- of about 1 minute of fighting in Story Mode, with the health/armor display only intermittent. it's worth looking at in its entirety so I'm uploading it to YouTube (it's 18.9 MB) and will edit this post with a link to the movie when it's finished uploading. I'd be interested to know what you think.

    Edit: OK, here it is, my little combat demo that shows the intermittent appearances of the health/armor display. Enjoy.

    http://www.youtube.com/watch?v=NWHtl...ature=youtu.be

    I think the display only pops in when Bats has been hit, by a bullet or other weapon/blow. As I say, this may be by design but I'm sure it was not the case pre-patch.
    Last edited by Bahger; 03-19-2012 at 07:57 PM.

  5. #45
    Join Date
    Dec 2011
    Posts
    333

    Re: PC Patch : STEAM Live

    Quote Originally Posted by Meganubis View Post
    Can Anyone tell us what the GPU load with sli or dedicated physx active, Before Patch was around 50%
    it's best to run sli and not select a card for dedicated physx, at least it was before patch, the physx gpu had a 12% more load than the non- physx card when running sli (i last tested game on friday)

  6. #46
    Join Date
    Aug 2011
    Posts
    18

    Re: PC Patch : STEAM Live

    Sadly enough, I've held off on playing this game since it first released, because I've been waiting for a performance patch. I haven't had save issues yet. I've just been wanting to be able to run the game how it's meant to run with PhysX on and with DX11 on. I guess this patch really isn't for me. Here's to hoping that RockSteady has been working on performance fixes as well.

    However, I appreciate this new patch and your support SarahMay.

  7. #47
    Join Date
    Feb 2011
    Location
    London
    Posts
    2,373

    Re: PC Patch : STEAM Live

    Quote Originally Posted by Bahger View Post
    OK, I have made a rather good little movie -- if I say so myself -- of about 1 minute of fighting in Story Mode, with the health/armor display only intermittent. it's worth looking at in its entirety so I'm uploading it to YouTube (it's 18.9 MB) and will edit this post with a link to the movie when it's finished uploading. I'd be interested to know what you think.
    Thanks again, will look into this once it's up.

  8. #48

    Re: PC Patch : STEAM Live

    It's up. Here you go.

  9. #49
    Join Date
    Nov 2011
    Posts
    11

    Re: PC Patch : STEAM Live

    Found the root for the problems I have after the newest patch. Running with DX 11 and all that on max. But if I have PhysX on High or Normal then i get 4 FPS while in gameplay.
    Off with PhysX I have 60 FPS, with some loading issues while flying in to a new part of Arkham City or I minimalize the game and go into the game agian then I also get 4 FPS

    It improved some performance, but PhysX in this game is all I want!
    Last edited by Toman85; 03-19-2012 at 08:01 PM.

  10. #50
    Join Date
    May 2011
    Location
    Russia, Yekaterinburg
    Posts
    40

    Re: PC Patch : STEAM Live

    Quote Originally Posted by SarahMay View Post
    · Improvements to performance in cut scenes and death taunts
    What is it?
    When the Power of Love overcomes the Love of Power, the World will know Peace.

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